AI Insights · Timothy · October 2022
Top 5 Space Games Performance in Central America Q3 2022
Discover how the top 5 space games apps performed in Central America during Q3 2022, with insights on downloads, revenue, and active users.
In Q3 2022, the top 5 space games on a unified platform in Central America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends observed for each game.
Star Wars™: Galaxy of Heroes from Electronic Arts experienced fluctuations in weekly revenue, peaking at around $9.3K in early September and dropping to about $6K by the end of the month. Weekly downloads saw a low of 1.8K in late August but rebounded to 3.7K in mid-September. The game's weekly active users showed an overall increase, rising from approximately 79K at the start of the quarter to 82K by mid-September before settling at 73.6K at the end of the quarter.
Star Trek Fleet Command by Scopely, Inc. had a steady weekly revenue, ranging from $1.2K to $2.3K throughout the quarter. Weekly downloads spiked to 2.2K in mid-July but dropped significantly to just 10 downloads by mid-September. The game’s weekly active users also saw a decline from 759 at the start of the quarter to 1.1K by the end of September.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. maintained a consistent weekly revenue around $1.5K to $3K. Weekly downloads remained robust, peaking at over 30K in late September. The game consistently engaged a large number of users, with weekly active users fluctuating between 153K and 170K throughout the quarter.
Galaxy Attack: Space Shooter by RocketAds Ltd also performed well, with weekly revenue ranging from $993 to $1.6K. Weekly downloads were strong, reaching over 42K in early August and maintaining around 37K to 41K towards the end of the quarter. The game’s weekly active users showed a notable increase, climbing from 155K at the start to 190K by the end of the quarter.
EVE Echoes from NetEase Games had a more modest performance. Weekly revenue peaked at $2.6K in early August but dropped to around $1K by late September. Weekly downloads were relatively low, fluctuating between 35 to 231. The game’s weekly active users saw a slight increase from 174 at the start of the quarter to 321 by mid-August, before decreasing to 138 by the end of September.
These insights, derived from Sensor Tower data, provide a snapshot of the top space games' performance in Central America during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.